iOS
Native iPhone and iPad titles published on the App Store, built to meet Apple's review and quality guidelines.
We build accessible, broadly appealing casual and entertainment games for mobile and the web. Our titles are designed for everyday play — quick to pick up, comfortable on any device, and supported with ongoing updates across iOS, Android and the browser.
We publish across the platforms people already use, so our games meet players where they are — on the phone in their pocket, the tablet on the couch, or the browser at their desk.
Native iPhone and iPad titles published on the App Store, built to meet Apple's review and quality guidelines.
Phone and tablet games distributed through Google Play, optimized for the breadth of the Android device landscape.
Instant-play browser games delivered through our own websites — no download required, playable on desktop and mobile.
Titles engineered to share code and design across devices, giving players a consistent experience wherever they play.
Our catalogue centers on casual and entertainment experiences — games that are easy to learn, fun in short sessions, and welcoming to players of all kinds. We design across familiar, broadly appealing genres rather than niche, high-barrier formats.
Whether someone wants a quick puzzle on a break or a relaxed card game to unwind, our titles are built to be approachable, polished and enjoyable on the first try.

Approachable games still demand serious engineering and design. These are the principles we hold every title to, from first build through long-term operations.
Clear onboarding, readable interfaces and forgiving controls so anyone can start playing within seconds.
Smooth frame rates, fast load times and stable behaviour across a wide range of devices and connections.
Thoughtful progression and regular content updates that keep titles fresh and worth returning to.
Honest mechanics, clear rules and no dark patterns — players always understand what they are playing.
Tools and safeguards that support healthy play, consistent with our company-wide compliance commitments.
Accounts and progress that carry across phone, tablet and web, so players pick up right where they left off.
Getting a game in front of players is as much about readiness as it is about reach. Every title we ship is prepared for the realities of app-store review, web delivery and platform compliance from the start.
We publish to the major stores and deliver web games through our own owned-and-operated websites, keeping control of the player experience and the standards we hold ourselves to.
Some of our entertainment products operate on a different model from a standard paid or free-to-play game. Bahatiz, for example, is a promotional sweepstakes entertainment platform that runs on a virtual-currency model, with no purchase necessary and a free method of entry always available. If you are evaluating that side of our business, see the Bahatiz page for full details.
Whether you are a partner, publisher or platform evaluating our work, our team is ready to walk you through how we build and distribute mobile and web games.